Guybrush Studios mission and strategy game philosophy

Our Mission

Games that respect your intelligence.

We build strategy games for players who love to think, plan, and execute. No pay-to-win. No auto-battle. No dopamine traps.

What defines Guybrush Studios

Our mission is to revive the golden age of strategy games on modern platforms. That means depth, clarity, and systems that reward mastery instead of spending.

Gameplay first

If it isn’t fun without a store, it isn’t a game. We design core loops, tactics, and balance before monetization.

Fairness

Skill must beat wallet size. Monetization should never invalidate intelligent play.

Depth

We trust players to learn complex systems if the reward is mastery.

Respect your time

Strategy should feel satisfying, not exhausting or manipulative.

Our philosophy

Why we reject pay-to-win mechanics and design for long-term trust.

Read our philosophy →

Our foundation

How Guybrush Studios started and why it exists.

Read our story →

The team

The people building our strategy games.

Meet the team →

How this mission becomes games

Grow and Conquer

A released strategy game focused on active decision-making and fair progression.

Explore Grow and Conquer →

Dino Wars

An upcoming strategy game expanding our tactical design approach.

Explore Dino Wars →

Follow the journey

Get updates on releases, development notes, and major milestones.