Independent game developer workspace

The Team

Small team.
Clear vision.

Guybrush Studios is intentionally small. Focus, clarity, and responsibility matter more than headcount.

Founder of Guybrush Studios

Founder & Developer

Game design · Programming · Systems & balance

Guybrush Studios started as a solo effort driven by one idea: strategy games should reward thinking, not spending. Every system, mechanic, and rule is designed with that responsibility in mind. Being small allows full ownership of decisions — and their consequences.

Community & collaborators

While development is led by a single creator, the games are shaped by early players, testers, and long-term community feedback. Balance, pacing, and progression improve through real play — not metrics dashboards.

Mission

Why we build games the way we do.

Read mission →

Philosophy

Our stance against pay-to-win.

No pay-to-win →

Games

Where these ideas become playable.

Explore games →